Global In-Flight Entertainment (IFE) Market Research Report 2019


Report ID : RC-5943 Category : Service Industry
Published Date : January 2019 Pages : 112 Format : PDF
In this report, the global In-flight Entertainment (IFE) market is valued at USD XX million in 2016 and is expected to reach USD XX million by the end of 2022, growing at a CAGR of XX% between 2016 and 2022.

Geographically, this report is segmented into several key Regions, with production, consumption, revenue (million USD), market share and growth rate of In-flight Entertainment (IFE) in these regions, from 2012 to 2022 (forecast), covering

    North America
    Europe
    China
    Japan
    Southeast Asia
    India

Global In-flight Entertainment (IFE) market competition by top manufacturers, with production, price, revenue (value) and market share for each manufacturer; the top players including

    Financial Highlights
    Gogo LLC
    Zodiac Aerospace
    Thales Group
    Honeywell International
    Rockwell Collins
    Global Eagle Entertainment, Inc.
    Lufthansa Systems GmbH & Co. Kg
    Panasonic Avionics Corporation
    Viasat Inc.
    Digecor, Inc.
    SITAONAIR

On the basis of product, this report displays the production, revenue, price, market share and growth rate of each type, primarily split into

    By Type
        Moving-map systems
        Audio entertainment
        Video entertainment
        In-flight games
        Others

    By Fit
        Linefit
        Retrofit

On the basis on the end users/applications, this report focuses on the status and outlook for major applications/end users, consumption (sales), market share and growth rate of In-flight Entertainment (IFE) for each application, including
    Narrow Body Aircraft
    Wide Body Aircraft
    Very Large Aircraft

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Table of Contents

Global In-flight Entertainment (IFE) Market Research Report 2017
1 In-flight Entertainment (IFE) Market Overview
    1.1 Product Overview and Scope of In-flight Entertainment (IFE)
    1.2 In-flight Entertainment (IFE) Segment By Type
        1.2.1 Global In-flight Entertainment (IFE) Production and CAGR (%) Comparison By Type (Product Category)(2012-2022)
        1.2.2 Global In-flight Entertainment (IFE) Production Market Share By Type (Product Category) in 2016
        1.2.3 Moving-map systems
        1.2.4 Audio entertainment
        1.2.5 Video entertainment
        1.2.6 In-flight games
        1.2.7 Others
    1.3 In-flight Entertainment (IFE) Segment By Fit
        1.3.1 Linefit
        1.3.2 Retrofit
    1.4 Global In-flight Entertainment (IFE) Segment by Application
        1.4.1 In-flight Entertainment (IFE) Consumption (Sales) Comparison by Application (2012-2022)
        1.4.2 Narrow Body Aircraft
        1.4.3 Wide Body Aircraft
        1.4.4 Very Large Aircraft
    1.5 Global In-flight Entertainment (IFE) Market by Region (2012-2022)
        1.5.1 Global In-flight Entertainment (IFE) Market Size (Value) and CAGR (%) Comparison by Region (2012-2022)
        1.5.2 North America Status and Prospect (2012-2022)
        1.5.3 Europe Status and Prospect (2012-2022)
        1.5.4 China Status and Prospect (2012-2022)
        1.5.5 Japan Status and Prospect (2012-2022)
        1.5.6 Southeast Asia Status and Prospect (2012-2022)
        1.5.7 India Status and Prospect (2012-2022)
    1.6 Global Market Size (Value) of In-flight Entertainment (IFE) (2012-2022)
        1.6.1 Global In-flight Entertainment (IFE) Revenue Status and Outlook (2012-2022)
        1.6.2 Global In-flight Entertainment (IFE) Capacity, Production Status and Outlook (2012-2022)

2 Global In-flight Entertainment (IFE) Market Competition by Manufacturers
    2.1 Global In-flight Entertainment (IFE) Capacity, Production and Share by Manufacturers (2012-2017)
        2.1.1 Global In-flight Entertainment (IFE) Capacity and Share by Manufacturers (2012-2017)
        2.1.2 Global In-flight Entertainment (IFE) Production and Share by Manufacturers (2012-2017)
    2.2 Global In-flight Entertainment (IFE) Revenue and Share by Manufacturers (2012-2017)
    2.3 Global In-flight Entertainment (IFE) Average Price by Manufacturers (2012-2017)
    2.4 Manufacturers In-flight Entertainment (IFE) Manufacturing Base Distribution, Sales Area and Product Type
    2.5 In-flight Entertainment (IFE) Market Competitive Situation and Trends
        2.5.1 In-flight Entertainment (IFE) Market Concentration Rate
        2.5.2 In-flight Entertainment (IFE) Market Share of Top 3 and Top 5 Manufacturers
        2.5.3 Mergers & Acquisitions, Expansion

3 Global In-flight Entertainment (IFE) Capacity, Production, Revenue (Value) by Region (2012-2017)
    3.1 Global In-flight Entertainment (IFE) Capacity and Market Share by Region (2012-2017)
    3.2 Global In-flight Entertainment (IFE) Production and Market Share by Region (2012-2017)
    3.3 Global In-flight Entertainment (IFE) Revenue (Value) and Market Share by Region (2012-2017)
    3.4 Global In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
    3.5 North America In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
    3.6 Europe In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
    3.7 China In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
    3.8 Japan In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
    3.9 Southeast Asia In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
    3.10 India In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

4 Global In-flight Entertainment (IFE) Supply (Production), Consumption, Export, Import by Region (2012-2017)
    4.1 Global In-flight Entertainment (IFE) Consumption by Region (2012-2017)
    4.2 North America In-flight Entertainment (IFE) Production, Consumption, Export, Import (2012-2017)
    4.3 Europe In-flight Entertainment (IFE) Production, Consumption, Export, Import (2012-2017)
    4.4 China In-flight Entertainment (IFE) Production, Consumption, Export, Import (2012-2017)
    4.5 Japan In-flight Entertainment (IFE) Production, Consumption, Export, Import (2012-2017)
    4.6 Southeast Asia In-flight Entertainment (IFE) Production, Consumption, Export, Import (2012-2017)
    4.7 India In-flight Entertainment (IFE) Production, Consumption, Export, Import (2012-2017)

5 Global In-flight Entertainment (IFE) Production, Revenue (Value), Price Trend by Type
    5.1 Global In-flight Entertainment (IFE) Production and Market Share by Type (2012-2017)
    5.2 Global In-flight Entertainment (IFE) Revenue and Market Share by Type (2012-2017)
    5.3 Global In-flight Entertainment (IFE) Price by Type (2012-2017)
    5.4 Global In-flight Entertainment (IFE) Production Growth by Type (2012-2017)

6 Global In-flight Entertainment (IFE) Market Analysis by Application
    6.1 Global In-flight Entertainment (IFE) Consumption and Market Share by Application (2012-2017)
    6.2 Global In-flight Entertainment (IFE) Consumption Growth Rate by Application (2012-2017)
    6.3 Market Drivers and Opportunities
        6.3.1 Potential Applications
        6.3.2 Emerging Markets/Countries

7 Global In-flight Entertainment (IFE) Manufacturers Profiles/Analysis
    7.1 Financial Highlights
        7.1.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
        7.1.2 In-flight Entertainment (IFE) Product Category, Application and Specification
            7.1.2.1 Product A
            7.1.2.2 Product B
        7.1.3 Financial Highlights In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
        7.1.4 Main Business/Business Overview
    7.2 Gogo LLC
        7.2.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
        7.2.2 In-flight Entertainment (IFE) Product Category, Application and Specification
            7.2.2.1 Product A
            7.2.2.2 Product B
        7.2.3 Gogo LLC In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
        7.2.4 Main Business/Business Overview
    7.3 Zodiac Aerospace
        7.3.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
        7.3.2 In-flight Entertainment (IFE) Product Category, Application and Specification
            7.3.2.1 Product A
            7.3.2.2 Product B
        7.3.3 Zodiac Aerospace In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
        7.3.4 Main Business/Business Overview
    7.4 Thales Group
        7.4.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
        7.4.2 In-flight Entertainment (IFE) Product Category, Application and Specification
            7.4.2.1 Product A
            7.4.2.2 Product B
        7.4.3 Thales Group In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
        7.4.4 Main Business/Business Overview
    7.5 Honeywell International
        7.5.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
        7.5.2 In-flight Entertainment (IFE) Product Category, Application and Specification
            7.5.2.1 Product A
            7.5.2.2 Product B
        7.5.3 Honeywell International In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
        7.5.4 Main Business/Business Overview
    7.6 Rockwell Collins
        7.6.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
        7.6.2 In-flight Entertainment (IFE) Product Category, Application and Specification
            7.6.2.1 Product A
            7.6.2.2 Product B
        7.6.3 Rockwell Collins In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
        7.6.4 Main Business/Business Overview
    7.7 Global Eagle Entertainment, Inc.
        7.7.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
        7.7.2 In-flight Entertainment (IFE) Product Category, Application and Specification
            7.7.2.1 Product A
            7.7.2.2 Product B
        7.7.3 Global Eagle Entertainment, Inc. In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
        7.7.4 Main Business/Business Overview
    7.8 Lufthansa Systems GmbH & Co. Kg
        7.8.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
        7.8.2 In-flight Entertainment (IFE) Product Category, Application and Specification
            7.8.2.1 Product A
            7.8.2.2 Product B
        7.8.3 Lufthansa Systems GmbH & Co. Kg In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
        7.8.4 Main Business/Business Overview
    7.9 Panasonic Avionics Corporation
        7.9.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
        7.9.2 In-flight Entertainment (IFE) Product Category, Application and Specification
            7.9.2.1 Product A
            7.9.2.2 Product B
        7.9.3 Panasonic Avionics Corporation In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
        7.9.4 Main Business/Business Overview
    7.10 Viasat Inc.
        7.10.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
        7.10.2 In-flight Entertainment (IFE) Product Category, Application and Specification
            7.10.2.1 Product A
            7.10.2.2 Product B
        7.10.3 Viasat Inc. In-flight Entertainment (IFE) Capacity, Production, Revenue, Price and Gross Margin (2012-2017)
        7.10.4 Main Business/Business Overview
    7.11 Digecor, Inc.
    7.12 SITAONAIR

8 In-flight Entertainment (IFE) Manufacturing Cost Analysis
    8.1 In-flight Entertainment (IFE) Key Raw Materials Analysis
       8.1.1 Key Raw Materials
       8.1.2 Price Trend of Key Raw Materials
       8.1.3 Key Suppliers of Raw Materials
       8.1.4 Market Concentration Rate of Raw Materials
    8.2 Proportion of Manufacturing Cost Structure
       8.2.1 Raw Materials
       8.2.2 Labor Cost
       8.2.3 Manufacturing Expenses
    8.3 Manufacturing Process Analysis of In-flight Entertainment (IFE)

9 Industrial Chain, Sourcing Strategy and Downstream Buyers
    9.1 In-flight Entertainment (IFE) Industrial Chain Analysis
    9.2 Upstream Raw Materials Sourcing
    9.3 Raw Materials Sources of In-flight Entertainment (IFE) Major Manufacturers in 2015
    9.4 Downstream Buyers

10 Marketing Strategy Analysis, Distributors/Traders
    10.1 Marketing Channel
        10.1.1 Direct Marketing
        10.1.2 Indirect Marketing
        10.1.3 Marketing Channel Development Trend
    10.2 Market Positioning
        10.2.1 Pricing Strategy
        10.2.2 Brand Strategy
        10.2.3 Target Client
    10.3 Distributors/Traders List

11 Market Effect Factors Analysis
    11.1 Technology Progress/Risk
        11.1.1 Substitutes Threat
        11.1.2 Technology Progress in Related Industry
    11.2 Consumer Needs/Customer Preference Change
    11.3 Economic/Political Environmental Change

12 Global In-flight Entertainment (IFE) Market Forecast (2017-2022)
    12.1 Global In-flight Entertainment (IFE) Capacity, Production, Revenue Forecast (2017-2022)
        12.1.1 Global In-flight Entertainment (IFE) Capacity, Production and Growth Rate Forecast (2017-2022)
        12.1.2 Global In-flight Entertainment (IFE) Revenue and Growth Rate Forecast (2017-2022)
        12.1.3 Global In-flight Entertainment (IFE) Price and Trend Forecast (2017-2022)
    12.2 Global In-flight Entertainment (IFE) Production, Consumption , Import and Export Forecast by Region (2017-2022)
        12.2.1 North America In-flight Entertainment (IFE) Production, Revenue, Consumption, Export and Import Forecast (2017-2022)
        12.2.2 Europe In-flight Entertainment (IFE) Production, Revenue, Consumption, Export and Import Forecast (2017-2022)
        12.2.3 China In-flight Entertainment (IFE) Production, Revenue, Consumption, Export and Import Forecast (2017-2022)
        12.2.4 Japan In-flight Entertainment (IFE) Production, Revenue, Consumption, Export and Import Forecast (2017-2022)
        12.2.5 Southeast Asia In-flight Entertainment (IFE) Production, Revenue, Consumption, Export and Import Forecast (2017-2022)
        12.2.6 India In-flight Entertainment (IFE) Production, Revenue, Consumption, Export and Import Forecast (2017-2022)
    12.3 Global In-flight Entertainment (IFE) Production, Revenue and Price Forecast by Type (2017-2022)
    12.4 Global In-flight Entertainment (IFE) Consumption Forecast by Application (2017-2022)

13 Research Findings and Conclusion

14 Appendix
    14.1 Methodology/Research Approach
        14.1.1 Research Programs/Design
        14.1.2 Market Size Estimation
        14.1.3 Market Breakdown and Data Triangulation
    14.2 Data Source
        14.2.1 Secondary Sources
        14.2.2 Primary Sources
    14.3 Disclaimer 

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